Axel
Axel
Lawyers also told us that we can't use CC0 because it could be interpreted by courts in a certain way.
@all500234765 CLion does provide this on Linux Would still be great to be added, it's extremely useful to see all stacks at a glance.
I tried editing the shader and the doesn't seem to be a clear cause and effect. If I remove different pieces of code it passes. It seems like there is...
I compiled the validation layers in debug, and it's calling `throwOverflowError` in robin hood here: ``` // we don't retry, fail if overflowing // don't need to check max num...
This actually goes away if I replace the robin hood set with STL in this case, which is extremely upsetting: 
1. `spirv-val --scalar-block-layout --target-env vulkan1.3 C:\Users\...\shader.spv` returns no errors 2. I don't remember the exact count, but it was ~700 entries, so nothing crazy (not crazy w.r.t. hash map size,...
Same issue, still crashes on the insert:  State of the hash map:  It consistently crashes with 689 entries
Yes, Windows 11, but I don't see how that's relevant? Let me try if this happens with stripped SPIR-V, I can probably give that to you.
Alright, here is the obfuscated SPIR-V, crashes in the same way for me [raygen_rs-0x694a1322c182da48.zip](https://github.com/user-attachments/files/16899365/raygen_rs-0x694a1322c182da48.zip)
Note that we are still running into this periodically. It seems pretty important to replace the robin hood hash map if it's buggy, that could affect all sorts of other...