AtlasRedux

Results 5 issues of AtlasRedux

Sick and tired of Appchan X's terrible timing. It always tries to auto post the next image at least 1 second too early before the next in queue, making you...

Works just fine when I open it in its own viewer and when importing directly into Unreal Engine with plugin, but is completely textureless in Meshlab.

You should add that it works with Super-Splat generated PLYs as well. Super-Splat is incredibly much more convenient and faster to do rough cleaning than CloudCompare, so this is an...

Current version does not work with the pointer, have to use physical navigation arrows/pad instead.

All goes fine, until this: -----Decimating and cleaning meshes----- Processing decimation target: 1000000 Decimating foreground mesh... Finished decimating foreground mesh. Decimating background mesh... Finished decimating background mesh. Cleaning mesh... RPly:...