AterAnimAvis
AterAnimAvis
@xbony2 It would be interesting to see if running with `-Djava.awt.headless=true` would mitigate/fix this for you. Actually looking through deobf'd, it looks like Mojang are programatically setting this already in...
It's the NeoForge (previously Forge) Discord Server, https://discord.neoforged.net
Just a note that it won't work for ForgeGradle (3-6, FG2 and below iirc change the group) and NeoGradle 6. NeoGradle 7 will work just fine with it since we...
See [AterAnimAvis/MCUnit](https://github.com/AterAnimAvis/MCUnit) for rough design
Current Bounding Box is just the entities AABB + .5f  
Blue Bounding Box is a unit cube centered on (0, 0, 0) Red Bounding Box is declared Entity Render Box Fixed an issue with centering not taking into account none...
Done in Local for `Bulk` Renders only. Need to do the same for Animated and cleanup.
Still need to do this for `Animated` Renderers.
Related to #19. Later today I’ll check the Slider and see if I can make it more precise (Maybe change it to text field?) Note to self in Unascribed Blockrenderer...
Allowed arrows / wasd to more finely tune the render size (If the slider was last selected), Added a *wiki size* button that sets the render size to 300x300. The...