Artel

Results 11 comments of Artel

Think of it this way, if you were to push an update like this once 3.0.0 is considered 100% stable and fully featured, you could do one more round of...

Either way, you've kept those versions updated for this long where others such as ToggleSneak have gone completely outdated, obfuscated/private forks and other nonsense. You've done it all open source...

By the second suggestion, I mean to separate the two, allowing fly boost to be toggled on/off independently from survival's sprint. (When using the sprint (toggle) bind*) **EDIT:** What I...

There are instances where users who are trying to hide an item will pick the item up in their cursor to hide it from others (most likely staff) trying to...

> > > 1 and 2 I'll look into. 3 is included in #54 to a degree, probably more in line for an addon. Offhand slot is already handled. >...

If you could produce an error and perhaps show your plugins and a timings report I might be able to help at least identify what's causing it. Also, the changes...

@drtshock > > > Can you give us the exact contents of the inventory, your playervaults .yml file that contains this player's inventory, log files showing this, or any info...

I did some testing on my test server with 1.8.8 and 1.12.2 PaperSpigot's, I didn't get any lag other than client end with 1.8.8, however, on 1.12.2 my server and...

You could try adding the items to a load-queue if they're an instance of a skull. Load them in packs of 5 or something.

You could mark them as in a vault, load the skulls, then open the inventory? It might add some delay but it'd most likely fix it.