Ardub
Ardub
> Sorry there is no active devs on this project Do you accept pull requests often? I will try to write and test
~~As it turned out, it was an error in my project, but there were no errors when the project was empty, I'll leave the issue since it didn't even show...
For some reason this is completely fixed by adding `--verbose` when starting the editor. I don't know why, but it works, but it still doesn't solve the problem.
Fixed by removing invalid plugin
> Can you please upload an MRP so that other contributors can attempt to reproduce the issue? Without an MRP, it is unlikely anyone will be able to help you...
> I can't speak for any problem in the Inspector, since this is a very simple scene, composition wise, just `Node3D`s. But the scene tree starts to lag like hell...
> After investigating the profiler data, I tentatively think we should try caching `Tree::get_column_minimum_width()`. I will try to do this tomorrow. Thank you so much. How I can get this...
> I'm getting the same error and not sure why. > > ``` > `Using dotnet configured on PATH > Dotnet path: C:\Program Files\dotnet\dotnet.exe > Activating C# + C# Dev...
> Bosses duplicate upon host death for a joined lobby @Meganium97, please create a new issue