Angus Johnson
Angus Johnson
Thanks Anders. Very interesting and helpful. Cheers A. On 28/11/2020 3:54 am, Anders Melander wrote: > > I have now resolved this problem in my own gradient fill routines (not...
While I haven't yet looked at the code, I've given it a quick test drive and it seems to work just fine. > Where do I collect my paycheck? :-)...
> I propose that functionality be added that combines fill and stroke to produce 100% pixel coverage within the polygon. I'm not able to reproduce the problem you've described. This...
> I don't know if I'm super sensitive but I can see it in your example too. You must have amazing eyes to spot the slightest bleed-through occurring there :)....
> Take this filled and stroked circle for example > Anyhow, view the image in an editor and it should be obvious. This is your semi-transparent image with a red...
> Here's a new one: Yes, much better :). > I'm not sure. I'm not well into the inner workings of VPR I think the principles will be the same...
I've worked out a blend function that works very well ... ``` function ModifyAlpha(color: TColor32; alpha2: Byte): TColor32; inline; var c: TARGB absolute result; begin result := color; c.A :=...
> You're just using back buffers to construct the filled polygon and I can already do that with just a single buffer. Well I guess it could be done with...
> I propose that this be changed to: > - Output directory: .\bin > - Search path: ..\..\..\Source > - Unit output directory: .\lib This would be my preference too.
Hi Micha. I'm very happy if you want to manage this. Go for it :).