AngelGamerJA

Results 4 issues of AngelGamerJA

error: Uncaught TypeError: Cannot convert object to primitive value new BigUint64Array([BigInt(Deno.UnsafePointer.of(buf))]).buffer, ^ at BigInt () at WebGLRenderingContext.shaderSource (https://deno.land/x/[email protected]/src/webgl/renderingContext.ts:737:29) at loadShader (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:41:8) at initShaderProgram (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:15:24) at new WebGLRenderer2D (https://deno.land/x/[email protected]/src/renderers/webgl/2d.ts:40:21) at new...

Fixed error when trying to build window **Fixed** [https://github.com/littledivy/deno_sdl2/issues/55](https://github.com/littledivy/deno_sdl2/issues/55)

Command: **build -t win32 -a x64 -ne** WARNING: skipping build step "v8" (not configured and/or supported for platform "win32") Microsoft Windows [Versión 10.0.19045.2251] Updating Maven configuration (./docker/shared/pom.xml)... SHELL building win32@x64...

deno: symbol lookup error: /home/angel/.cache/deno/plug/https/github.com/6124705c167a5007bfab218a8e66994369ecb4e10c7f44d4dbf2c97b8d05084b.so: undefined symbol: glXGetCurrentContext ```ts import { mainloop, WindowCanvas, } from "https://deno.land/x/[email protected]/ext/canvas.ts"; const canvas = new WindowCanvas({ title: "Skia Canvas", width: 800, height: 600, resizable: true,...