Ander
Ander
I am thinking no, but am not sure how. I have just Googled it and am still a bit mystified. Sorry mate.
Hi, Thanks so much for your help with this : ) But still no dice; ander@DESKTOP-630APCD MINGW64 ~/DirectX12GameEngine/Gltf/GltfLoader (master) $ dotnet build Microsoft (R) Build Engine version 16.5.0+d4cbfca49 for .NET...
Thank you both : ) Ander
Hi Guys, Sorry, but still having the issue; C:\Users\ander\source\repos\DirectX12GameEngine\Gltf\GltfLoader>dotnet build Microsoft (R) Build Engine version 16.6.0-preview-20181-02+9f3e4e725 for .NET Core Copyright (C) Microsoft Corporation. All rights reserved. Determining projects to restore......
Thanks mate : ) Got it to build even though it still shows errors in the IDE.
Look here > https://github.com/fogleman/physarum/issues/2#issuecomment-808830970
Thanks to @H4sh3 and @aimsopp I got Physarum running, cheers guys : ) I carried on and got the viewer running too : ) Steps - 1. Installed mingw-w64 >...
> > Thanks to @H4sh3 and @aimsopp I got Physarum running, cheers guys : ) > > I carried on and got the viewer running too : ) > >...
@YukiCF How far have you got? Is it just getting it to run in viewer mode?
Yes, if you edit the Run.go file as I have suggested that is what will happen.