Ray
Ray
it works, but greatly degrades performance on i7-2600k (5ghx + gtx 1070) from 80 fps to 30fps. Tested on AOF5 modpack [indium.log](https://github.com/comp500/Indium/files/8865548/indium.log)  [plumbium.log](https://github.com/comp500/Indium/files/8865550/plumbium.log) 
I did not compile indium with this PR. I compiled plumbium so the config file was different `.minecraft/config/plumbum-renderer.properties` auto - 30-35 true - 38-45 still a noticeable difference in performance,...
just tried to run from indium-plumbum-merge branch - crash [crash-2022-06-12_16.08.18-client.txt](https://github.com/comp500/Indium/files/8885882/crash-2022-06-12_16.08.18-client.txt) (without Not Enought Crashes) tried to run world with Not Enought Crashes - but its spams into logs (looks like...
> @AmonRay sorry, I meant base indium without this PR. -5-10fps with always-tesselate-block=true on basic indium (almost no difference)
@comp500 tested with game pause. Quick reminder: it's not a clean fabric, its modpack (based on AOF4), most likely it affects **indium-1.0.6+mc1.18.2.jar + BSL shaders** _always-tesselate-block=auto_  _always-tesselate-block=true_...
``` ---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 10/4/21, 10:28 PM Description: Initializing game java.lang.NullPointerException: Cannot invoke "net.minecraft.class_2248.method_9578(net.minecraft.class_1761, net.minecraft.class_2371)" because the return value of...
``` ---- Minecraft Crash Report ---- // This doesn't make any sense! Time: 10/4/21, 10:40 PM Description: Initializing game java.lang.NullPointerException: Cannot invoke "net.minecraft.class_2248.method_9578(net.minecraft.class_1761, net.minecraft.class_2371)" because the return value of "net.minecraft.class_1747.method_7711()"...
no crashes without DimDoors. Also, everything works with prev version of DimensionalDoors-4.0.0+beta.3-26.07.2021
same issue for me, full block of snow does not disappear