Csányi István
Csányi István
## Bevy version v0.10.0 (289fd1d0f2353353f565989a2296ed1b442e00bc) ## Relevant system information Rust Stable cargo 1.67.1 (8ecd4f20a 2023-01-10) ```ignore SystemInfo { os: "Windows 11 Pro", kernel: "22621", cpu: "AMD Ryzen 5 5600X 6-Core...
# Objective Optimize vertex prepass shader maybe? Make it consistent with the base vertex shader ## Solution `mesh_position_local_to_clip` just calls `mesh_position_local_to_world` and then `position_world_to_clip` since `out.world_position` is getting calculated anyway...
On the Explore tab search bar takes up quite a bit of vertical space and is unused if just looking through the discover posts. Would be nice if it would...