Ambrosiussen
Ambrosiussen
1. Add missing __init__.py in several places 2. Changed opencv-python==4.1.2.30 to opencv-python>=4.1.2.30 Without 1, it doesn't install properly using pip. Without 2, it works with far less environments
https://docs.unrealengine.com/5.0/en-US/API/Runtime/Landscape/FLandscapeSplineMeshEntry/#:~:text=FVector2D-,CenterAdjust,-Tweak%20to%20center
This adds GetBakedOutputActors() to the AssetWrapper, so you can get a direct reference to the generated actors in a scene. This is extremely useful for doing any sort of post...