Max
Max
Appears while building cache using latest Haxe version from development and hxb_server_cache_simn_cleanup branches ``` Haxe: 5.0.0-alpha.1+3f6bed7; OS type: windows; File "src/macro/macroApi.ml", line 2283, characters 19-26 Called from file "src/macro/macroApi.ml", line...
Было бы очень неплохо иметь поддержку ядра Folia
The title speaks for itself
List function in openfl.utils. Assets class does not list assets from mod, that was loaded with game. For example, files from first scrinshot loaded, but not listed, using this function...
This happens, when I try to compile game with some hscript classes. All lines from screenshot are repeated several times for each hscript class. 
What does polymod mean by "Assets"? 