AlliedG
AlliedG
Omitted CanRepairCyborgLegs= tag from transport and cyborg legs were not reattached (1st image) Added CanRepairCyborgLegs=true tag to transport and cyborg legs were reattached (2nd image) https://imgur.com/a/MU3fW82 Interestingly damaged spark anims...
This no longer requires testing as the sparking in transport due to opentopped is expected? I see some errors with merging?
**Spawner spawn delay customization** --- Tested spawning 10 hornets with Spawner.DelayFrames=0 and all of them were deployed at same time rather than individually taking off so working as expected. **Cluster...
Can confirm this is an issue with the original vanilla game.