Alexandre Morgand

Results 16 comments of Alexandre Morgand

Hi, I just had this issue and apparently using recent CPU such as I7 with outdated C++ compiler is the issue. Changing "-march=native" to ""-march=corei7" solved the issue for me....

Hi heyglo, your suggestion worked for me on Ubuntu 14.04 Trusty by including QGLViewer/manipulatedFrame.h in the onlinefusionviewer.cpp

> Just discovered a trick and it works for me with this workaround! > > ```ssh-config > # ~/.ssh/config > > # assuming you have something like this > Host...

What do you mean by type and which one? Disclaimer: I'm not an author of the paper. Here are some from the paper: ![image](https://github.com/spla-tam/SplaTAM/assets/1590794/8553d973-9b3a-4488-9489-a622d8b793c3) Loss including the $D$ i.e rendered...

Hey @shg8, thank you for your answer! That's a shame as I've a hard time finding a GS viewer matching your quality :) Seems like iOS 3DGS rendering is a...

Hey, let me know if you found this useful

Hey @rvandeghen, if you need some help with that let me know :)

Here is the current PR for the reimplementation of the paper if people are curious https://github.com/nerfstudio-project/gsplat/pull/669

Hey @liruilong940607 ! `thanks for the effort on implementing it in gsplat!` My pleasure, happy to give back to gsplat :) ``` I'm not familiar with this paper -- by...

Hey @liruilong940607 thank you for your answer. For the finer details, I would say the strength of 3DCS is to get finer details really quickly compare to 3DGS. Quickly here...