MadridPawmot

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uh no problem, take your time. I tried to recreate the loop from the smash games

I fixed the green hill crash, it was just a ".png" file referred as ".jpg" in the code

Hey @lufinkey. Have you tested this one, and if not could you test It when you have spare time?

Can you also add this PR?: https://github.com/lufinkey/iSSB/pull/26

Are you still here?

Not trying to be rude, but I've already playtested everything and it seemed to be correct. The only possible issue would be Samus' final Smash ray placement whose animation should...

Finally got some time to polish Samus and fix what was stated on the feedback, giving Samus a more accurate moveset to her Smash iterations. Would love to see her...

Your welcome, I'll appreciate any feedback!