AleWin32
AleWin32
Hi @Loobinex, maybe this is reproduced with certain conditions? How many players were in your multiplayer game?
Hi @Loobinex, @mefistotelis has this savegame file been lost forever? The original issue URL is: https://code.google.com/archive/p/keeperfx/issues/212 The file URL is (inaccesible): http://storage.googleapis.com/google-code-attachments/keeperfx/issue-212/comment-0/fx1g0005.sav I tried on the WayBack machine: https://web.archive.org/web/20170103132504/https://code.google.com/archive/p/keeperfx/issues/212 but...
@Loobinex so how we get the file now?
Hi @AdamPlenty, I think it's always a good idea to attach a savegame with the bug or strange behaviour to save time then to developers trying to "make" the scene...
In future KeeperFX versions, if hardcoded limit values are changed to be dynamic, savegame file sizes can vary in size and be small (for example now thing limit is 2048,...
Just to remember how the save screen is: 
This are the only 3 ways to play 4 players:  "AUTO" means that the car is always accelerating (actually not the best...
Hi @schellingb, i tried what you told me and it works, thanks! Using the gamepad mapper (PAD MAPPER) is perfect now, i can move around the game menus and play...
Hi @noddynod443, maybe you can try with a fresh install of Windows XP (for discarding any procress you may have interfering on it), and also with a different network adapter...
Hi @Krush206, can you post here the link to the issue you said have found?