Adam Miles
Adam Miles
https://github.com/GPUOpen-Tools/gpu_performance_api/blob/30cd97819afd6f560a2dcd6847f5dde1fba08854/source/examples/dx12/dx12_color_cube/cube_sample.cc#L2311 I'm not sure why the sizeof(int) is there? Did the author think memset took a number of DWORDs to memset instead of bytes?
In two samples, the buffer had only one quarter of its size memset to zero due to erroneous divisions by sizeof(int). It probably didn't cause any problem at all, it...
The function is defined in Scene.h, but no such implementation exists anywhere in the repo.
Hi, Was this code tested against the CUDA SDK, and if so, which version? I note that the C++ Includes setup includes the Intel OpenCL SDK, the CUDA SDK and...
Could RGA be updated to include Agility SDK support so Shader Model 6.6 shaders built with an up-to-date version of DXC be supported for offline disassembly? Thanks, Adam
If you compile a compute shader with [numthreads(64,1,1)] the top of the ISA output says "wave_size(64)". However it's apparent from the generated asm that the code generated was designed for...
https://godbolt.org/z/73so7qzzW `void Func(inout uint byteOffset) { }` `uint PSMain(uint i : I) : SV_TARGET { Func(--i); // Subtracts 2... return i; }` The resulting DXIL has an "Add minus two"...