Aceeri
Aceeri
I think it might actually be better to not tie it to `update_system` since I think that would end up making the processing of messages/updates slower. But ya, I think...
Are we mostly talking that the event of `Modified`/`Removed` will contain the old component's data when the system reads the events?
@eaglgenes101 I don't really follow the whole wrapper/consumer around the base storage. Is there any reason for that? I was just thinking of having: ```rust enum CopyTracked { Modified(Index, T),...
Could just set `opt-level=3`on [profile.dev] for the `--release` issue. Although it wouldn't change that it goes to a different target directory.
I think roundness just isn't implemented for the debug renderer in the case of triangle/trimesh/height field: ```rust /* * Round shapes. */ TypedShape::RoundCuboid(s) => { let vtx = s.to_polyline(self.style.border_subdivisions); backend.draw_line_strip(object,...
@akappel https://github.com/dimforge/rapier/blob/b00324756dd923afcc6e0dbf401ffa361debd470/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs#L386
Yes, or even modifying the `BitIter` implementation (falling back to the current if no SSE2 exists on the system). I think modifying the current implementation would be better, of course...
Oh I didn't mean implementing simd_iterator, I just mean having some more state in BitIter that allows for multiple index processing in one iteration (which we then use for the...
Ya this will prob be blocked for another month or so for wgpu stuff. We could use a git revision if we wanted in the mean time I suppose
@mockersf Ya, been just a bit tied up in trying to get spring forces that don't become unstable with bad user inputs but I'll work on gettin this back into...