Abdelrahman Ehab
Abdelrahman Ehab
>However, moving MGI initialization before the SingleThreadedExecutor does the trick for me. This does seem to fix the issue for me too, has it been changed in the documentation yet?
Are there other files that need to be modified before we merge the branch? I haven't been through the entire docs to confirm any other cases, but so far this...
Is there a particular reason as to why? I usually just download the file and include the license.
I do have the mesa lib so I don't know why it cant find the opengl include dir. 
> Does it work to build [this specific version](https://github.com/raysan5/raylib/tree/ae50bfa2cc569c0f8d5bc4315d39db64005b1b08) of the raylib library on your system? It does not. I get this error:  Why would it look for x11...
I have tried downloading the raylib package from the pacman and I can now compile and run the raylib cpp template project. I have added the feature 'wayland' in my...
Here you go.  I have tried compiling in a distrobox with arch and it compiled normally and ran on the host machine with no problems. This seems like a...
> Does the version compiled on Arch work on the Steam Deck? Do you mean the one on the arch repo? > Furthermore, can you get SteamOS working in distrobox?...
Just to clarify, I am not connected to any turtlebots. I just want to simulate something on my local machine.
Hello, When I tried to launch using your command. I was given the same error.  I have also made sure that the maps are in the $HOME dir ...