AR-Vsx
AR-Vsx
Changing the type worked, but as soon as I choose a higher png compression level than zero the Editor crashes instantly. I'm also using opencv to encode the depth image...
I'm currently facing the same issue. Are there any updates ?
I was able to use the namespace by creating a Assembly Definiton File in my Scripts folder and referencing both Draco and DracoEncoder.
@camnewnham When using your fork in Unity, my captured point cloud looks like this :  I'm creating the point cloud in a C++ Application like this: ```...
I have built `dracodec_unity.dll` from [https://github.com/camnewnham/draco](url). Is that correct ? If it is, it didn't fix the issue.
No, I used the main branch. I switched branches, built the dll and it works fine now, Thank you and @camnewnham thank you too.
I'm getting the same errors while trying to build under Ubunutu 18.04. I'm using the latest Version of Open3D (0.15). @stytim Could you specify which Open3D version you used ?
So I saw your response in the other post and downgraded Open3D to version 0.12. This solved some errors, but there are still some remaining ``` CMakeFiles/calib_k4a.dir/src/camera_extrinsics.cpp.o: In function `cv::MatConstIterator::MatConstIterator(cv::Mat...