AIVFI
AIVFI
Are you sure that the middle video comes from interpolation using the 4.0 model? At least that's what the description implies: "v2.3, v4.0, v4.1". I ask because in the middle...
Thanks for your answer. Do you use `scale=1.0` or `scale=0.5`?
I am the author of issue - RIFE Optimisation for GeForce RTX 3090 and future GeForce RTX 4090: https://github.com/hzwer/arXiv2020-RIFE/issues/217 My main focus is using RIFE for real-time interpolation. In this...
Thanks! vs-rife simplifies the use of the RIFE project in software which supports VapourSynth plugins and scripts. This makes it possible for example with players like mpv or VLC to...
Many thanks for your response and willingness to solve this intriguing problem. I completely understand the lack of time as I know this problem from my example. I am ashamed...
see RIFE v4.17 - trained on Style loss, also called Gram matrix: https://github.com/hzwer/Practical-RIFE#model-list
> I'm interested in trying to incorporate InterpAny-Clearer's technology, but it will take many experiments. Great news! Thank you! This is the most important thing for me as a frame...
> I feel a little confused. I found that gram matrix loss mainly affects the performance of anime scenes. I don't know if most people will like it. Yes, gram...
> Also, I'm concerned that the demo of comparing [D, R] RIFE to this project may be misleading: In order to improve performance, Practical RIFE invests in more training data,...