ADormant
ADormant
@jpd002 These GTE documentations are better @refractionpcsx2 http://problemkaputt.de/psx-spx.htm#geometrytransformationenginegte https://github.com/simias/psx-guide https://github.com/simias/pops-gte http://www.romhacking.net/documents/124/ https://github.com/ogamespec/psxdev https://sourceforge.net/projects/mednafen/
By the way is it already known if PS2 has MDEC or not?
https://github.com/simias/psx-hardware-tests/tree/master/tests https://github.com/simias/rustation/commit/f3f2aff7c8d5aeea52c4dadb88cd705198191087 @jpd002 @unknownbrackets
@PeterTh Newest version https://github.com/tapcio/PeteOpenGL2Tweak/tree/master/gpuPeteOpenGL2Tweak/xBRZ
@PeterTh I personally would and the newest version of xBRZ also has other improvements.
@PeterTh Super xBR scaler https://forums.dolphin-emu.org/attachment.php?aid=14516 http://pastebin.com/cbH8ZQQT https://drive.google.com/file/d/0B_yrhrCRtu8GYkxreElSaktxS3M/view?pref=2&pli=1 https://github.com/Tinob/Ishiiruka/commit/c9a5b9030bd4bfa260790df8f9c55d47a34319ca
@punesemu Check GBE+ in particular. Real GBA could only use 15 bit RGB color palette but GBE+ can use 24bit( 24bit or 24bit+8 bit alpha I'm not sure) true color...
@SigmaVirus You can simply not use this feature if punes will ever get it if you don't like it.
https://drive.google.com/file/d/0B-WE3IAskDSYRHVmWXNmd1gxQnM/view?pref=2&pli=1 https://github.com/shonumi/gbe-plus/wiki/Dumping-Custom-Graphics
https://github.com/tensorflow/models/tree/master/research/slim/nets/nasnet