ACCBDD

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After doing some testing, it looks like this is because the particle handler disables culling and never re-enables it - this means that water gets rendered twice (along with basically...

Hello! I can't reproduce the bug in recent versions of Nature's Aura - however, this is a bug that is both very easily fixable and very annoying in my modpack....

I just enabled culling once its done rendering the particles again. It doesn't break rendering anywhere else, it just fixes an oversight in two anonymous classes.

I'm not sure why you're trying to fix the issue if you haven't played Nature's Aura, but you can see what I did to fix it in [my mixin mod.](https://github.com/ACCBDD/naturesaura-renderfix/blob/main/src/main/java/com/accbdd/narenderfix/mixins/MixinParticleHandler.java)