Ben Parsons

Results 27 comments of Ben Parsons

@ChrisDill do we want to do point-release to get this out to older versions?

The issue is that if we set `toChar` to a higher number by default, it may take a lot longer to load the font, which is not a great user...

We currently package the **official** release builds of raylib in the NuGet package. (as provided by raylib GitHub Releases) If there were a PR to import Raysan's GitHub Actions Scripts...

Hi, What have you tried? What roadblocks are you hitting? We would love to support Android/Xamarin however we are not familiar with the Xamarin/Android C# build process, particularly with native...

@ronnieholm Please ensure you have run `make restore` as that should in turn run `dotnet restore` which should download the NuGet package, which should contain the native C libraries. If...

> On non-Windows platforms, wouldn't you need to add ./Examples/bin/Debug/net5.0/runtimes/linux-x64/native/ to the system loader search path? Nope, taking a look at the documentation [here](https://docs.microsoft.com/en-us/nuget/create-packages/supporting-multiple-target-frameworks#architecture-specific-folders), the runtime should look in those...

> Surely, someone must have managed to run the raylib examples on Linux? :-) Absolutely! @ChrisDill and I both run Arch on our personal machines - which is why we...

would #113 fix your issue, or would you require the use of embedded resources?

You could always combine the files after building (e.g. `copy /b Game.exe + Resources.rres GameWithResources.exe`) and then split them up again at runtime by looking for the `rres` [Magic Bytes](https://en.wikipedia.org/wiki/List_of_file_signatures)...

Yes, we are working on 4.2, there is a branch with all the changes. I believe the release will be very soon. We wanted to release a service update to...