7Hazard
7Hazard
It would be really nice to be able to generate code of any kind through template literals or something similar. This is useful for example when creating endpoints for severside...
It all works completely fine in editor, however in a Windows x64 packaged game Assertion failed: Texture [File:G:\Work\UE4\Projects\EscapeFromGorilla\Plugins\BLUI\Source\Blu\Private\BluEye.cpp] [Line: 512] There is no texture to return! Did you forget to...
### Input C/C++ Header ```C++ CAPI void alt_RotationLayout_CAPI_Free_Forward(struct alt_RotationLayout* ptr); typedef struct alt_RotationLayout { float roll; float pitch; float yaw; } alt_RotationLayout; CAPI void alt_RotationLayout_CAPI_Free(struct alt_RotationLayout* ptr); ``` ### Bindgen...
Compilation error in ScalaGenerator generated code of UpdatableRecord subclasses when using scalac 3
### Expected behavior Generate Scala files with no errors for Scala 3.3 ### Actual behavior I get the following error ```shell [error] -- [E164] Declaration Error: ...\server\target\scala-3.3.1\src_managed\main\org\jooq\server\tables\records\UserRecord.scala:18:6 [error] 18 |class...
## Failing module - **GitHub**: https://github.com/mjmlio/mjml - **npm**: https://npmjs.com/package/mjml ```js import mjml2html from 'https://esm.sh/mjml'; const result = mjml2html( ` Hello World `, ); console.log(result.html); ``` ## Error message ``` >...