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Here's another, in [OSTERITY](https://www.doomworld.com/forum/topic/146429-osterity-rc2-a-vanilla-mega-episode-set-in-the-heart-of-texas/) map05 on an elevator, you can see through the level: ![ost1](https://github.com/user-attachments/assets/ec50d0d1-357a-4d04-a3b2-f36415722460) ![ost2](https://github.com/user-attachments/assets/8709401d-41b4-4308-8558-9f515dbb86c6) It doesn't seem to happen at map start, so here is a save: [savegame1.zip](https://github.com/user-attachments/files/17001012/savegame1.zip)

As of 8d1a15a47756d102d3a58b0cc53c2c06d8a40fcb `/usr/share/helion` is now searched for bundled assets. `~/.config/helion` was already set up to store user data (not the assets) on Linux, though if a `config.ini` was present...

Now that the libraries are statically linked, Helion should be able to be packaged according to the FHS. Small change in #1302, the `Helion` dirs mentioned above are now capitalized.