66OJ66
66OJ66
It might be worth adding a toggle so that only `Nodes` which are children of a Visible root node have outlines applied. (not too sure what the best approach would...
I've uploaded a minimal example here: https://github.com/66OJ66/flash_testing I think the error is related to paths with multiple segments i.e. when creating this example, using /do_a_thing as the route didn't cause...
Hi, are you able to reproduce the example on your end using the code I linked to above?
> Or would returning a [Triangulation](https://docs.rs/vleue_navigator/latest/vleue_navigator/struct.Triangulation.html) be ok for you? Ah okay, I think this would be more ergonomic because `Triangulation` has the methods for caching obstacles (and all my...
One thing I've not seen mentioned yet is around building portable executables when distributing for Linux. My understanding is that building with the `x86_64-unknown-linux-gnu` target dynamically links to GLIBC, but...
Ah okay, thanks for your reply @bjorn3 - I've learnt something new today! Will have a look into Steam's runtime/Flatpak and see what I can get working
I've run into a similar issue where any gLTF assets with a separate `.bin` file never load. i.e. calling `asset_server.recursive_dependency_load_state(gltf_handle)` always yields `RecursiveDependencyLoadState::Loading`. I've also got preprocessing enabled. After a...