Jacob Hess
Jacob Hess
Is this going to be fixed? It is easy for people to exploit this with: var safeEval = require('safe-eval'); safeEval("this.constructor.constructor('return process')().exit()"); Source: https://snyk.io/vuln/npm:safe-eval:20170830
Hey Khroki. We meet again. I was thinking about porting MCEdit over to an Android app format for on the go editing of PE Worlds and for Desktop worlds (if...
There's been times where I feel like I shouldn't get the speed penalty from hitting the wall, but still do. I was wondering if there could be some kind of...
I stumbled upon a utility for Playdate development called [Toybox](https://didier.malenfant.net/toybox.py/) that is a library and asset manager for both Lua and C games. I wasn't sure if this is something...
Since Bakkesmod has dropped support for 32bit plugins, and there is nothing listed in known issues in the README, will this be updated?
**Describe the bug** This isn't impacting gameplay, but when going through logs it causes an issue. Whenever someone sleeps, the console puts out: ```[ERROR]: Could not pass event SleepSkipEvent to...
The chart in the ReadTheDocs for recommended irons hasn't been updated to reflect Pinecil V1 being not recommended
I know in the FAQ there's mention of no changes to world gen to be compatible with the base game. However I feel that the current issues with having worlds...