4lfg24

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I tried doing that but it gives me this error instead: "Bundler Mac Application Image skipped because of a configuration problem: The first number in an app-version cannot be zero...

Thank you it seems to work, now i have a jpackage directory that looks like this: ![Schermata 2022-08-29 alle 09 33 19](https://user-images.githubusercontent.com/97306202/187148277-a8caa31d-ee52-46ba-b17f-2cf7598a8585.png) In the MacOs directory there is a "testinggdx-liftoff"...

Sorry to re-open this issue but I'm experiencing another problem, when I open the app (both from the terminal and normally) I get an error, from the terminal it says...

I'm sorry the zip file is superior to 25 MB, where can i post it?

Thank you for your help! I also experimented a bit and found out that reducing the bloom passes to below 7 increases the performance significantly.

Cool, glad to know you guys are working on it, because I've been trying to set up a kotlin project like you instructed in the last part of the readme...

Thank you @antzGames ! (Also what are you doing here, are you thinking about betraying libgdx? 😂 jk)