47rooks
47rooks
I've been looking at this a bit. I didn't fully understand your concern about offset here but there are really issues with correctly setting the hitbox after a FlxSpriteGroup (hereafter...
I've mostly been taking my lead from the class hierarchy and the intent expressed in the docs "[FlxSpriteGroup](https://api.haxeflixel.com/flixel/group/FlxSpriteGroup.html#FlxSpriteGroup) is a special [FlxSprite](https://api.haxeflixel.com/flixel/FlxSprite.html#FlxSprite) that can be treated like a single sprite...
ok - the projectFile path is relative. The problem is that the lime extension spawns the run task in the lower level directory - the directory that contains the project.xml....
Actually not sure. It is a bit counter-intuitive to have to set this this way. It would make more sense for it to be relative to the code-workspace file location....
Ok, been puzzling over this a bit. The key things I wonder about at the moment are: 1. do you plan to support adding and removing components from a basic...
Here is a pure openfl test case: ```package; import openfl.display.Sprite; import openfl.events.Event; import openfl.text.TextField; import openfl.text.TextFormat; class Main extends Sprite { var _oflText:TextField; var _myInt:Int; public function new() { super();...
I think this would be really useful. I have a multi-root project where I have project.xml files in two different directories - examples and tests, and I want to be...
Forgot to mention that I believe this should also apply where relative acceleration is non0. I haven't tested it but the above code should be easy to modify to test...
I've reverted to the base install of the haxelib for flixel 5.6.2 and it turns out that even with "flixel.system" in the exclude list I cannot get around these errors....
You don't list steps or versions but I was able to build it with`lime build hl` on haxe 4.3.3 flixel 5.6.2 flixel-addons 3.2.3 Hashlink 1.14 Win 10 Tried turning off...