Zhangchen

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> Thanks for spotting. That's a good question. In the process of joining, we didn't identify if the cluster already joined in karmada. So, a cluster could be joined many...

> > I think if join the same cluster many times,it should be rejected. > > Well, how to identify each cluster? That's the thing we should think about. I...

> Please note that macos x86 (i.e, i386) is not supported by Go anymore as of Go 1.15. https://tip.golang.org/doc/go1.15#darwin Did you mean amd64? Yes, I was referring to amd64, my...

> @2hangchen I maked a cross-comiple tools in ubuntu for darwin https://github.com/godcong/cgo-cross-compile-in-linux-for-darwin You can use this to create a compile environment first, and then compile. nb

> 推流两种都兼容的,你要的是拉流也要两种都有对吧 对,拉流,前几天在群里提过,我提个issure记录一下,到时候方便学习一下改动点

> 我想了一下,拉流都兼容比较麻烦,因为你不知道对方需要什么,如果通过参数指定的话,需要在 engine 中提前存储两种结构,如果临时组织结构,就需要增加额外开销。 能不能在[plugin-jessica](https://github.com/Monibuca/plugin-jessica)插件上进行适配,如果是播ws-flv,就走enhance,如果要播codec12的,基于现在的playraw重组一次codec的包转出去,这样的话就不用在引擎里同时存两种了,只有需要codec12的时候进行临时组织结构,这个开销我觉得可以接受吧

Have you solved your problem @Trojan295

> I wrote my own wrapper over `ffmpeg` binary well, I took care of that by managing contextwithcancel