23pennies

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It's 1024*1024, but it happens at 512, 768, any resolution. The memory usage also doesn't spike. I don't think it's a performance problem. But if it works for you, then...

I have had the time to test this out further and it looks like it's indeed very similar between Diffusers and the original backend - but not the same. The...

If you're referring to "Inpaint area", I always use the "Whole picture" option.

Using the TAESD live preview method, I can see no visible mask seams in the latents, and the whole picture seems to be discolored (but that could be TAESD): ![image](https://github.com/huggingface/diffusers/assets/150616709/7690247b-7d58-48bb-8bcb-7ad01b07e434)...

Sure: ![image](https://github.com/huggingface/diffusers/assets/150616709/0c52dfa9-4834-4bbe-a829-3c721c3370e5)

> So it's not a VAE thing, thus must be diffusers postprocessing? I don't know for sure if the VAE is involved, but the diffusers are definitely not doing it,...

Sorry, while the part on the UI was a workaround that's better than nothing, it doesn't fix the underlying issue of discoloration. I didn't want to push this further, as...

Same model, same sampler, same denoising. Another pointer to a possible cause/solution: In ComfyUI, the nodes for the above output look like this: ![goodoutput](https://github.com/huggingface/diffusers/assets/150616709/a8253121-cef2-4ab1-bf9a-cbeb7e094f85) For curiosity's sake, I tried giving...

@asomoza Could you say which variable in that snippet is for the "only inpaint mask option"? Also, which model were you using?

I'm using SD.Next, it doesn't look like it's [implementing it](https://github.com/search?q=repo%3Avladmandic%2Fautomatic%20padding_mask_crop&type=code). I've tried hacking it in myself, and the discoloration still happens: ![inpaintPadding](https://github.com/huggingface/diffusers/assets/150616709/6390262d-9951-4a3d-9a78-5bf07c98ac37) I then tried hard-coding the arguments so they're...