Jack Johnson
Jack Johnson
Not in this case, as names such as ꜱʜᴅʏ𝘅_𝘅 (odd font used) would break SQL. The gsub simply removes these
Couldn't that be achieved through AddEntity / RemoveEntity? It can be easily hooked in with a trigger such as QBCore:Client:OnPlayerLoaded
Thanks for the debugscript. I'll push a patch when I get home and we'll see if it helps. 😉
Try with patch 0d962a74e6f8c273bbd0d96341bec4aa0d17c10e
Can someone clarify the recent patch works?
I asked L to revert my patch over the weekend to re-enable being able to access your inventory. Because of this, the warnings will start appearing again. However, we found...
the server shuts down because of the amount of elementData exceeding a limit? Never heard that one before 🤔
Huh, never knew. Changing everything over from elementData to tables would be a challenge and very time consuming, so you guys need to consider that and whether it'd be worth...
Make sure that the necessary models are downloaded before allowing the player to log in. The other features can be then loaded in during the time the player is logged...
The engine and MTA streams out dead NPCs after a certain range. Virtually shouldn't impact the FPS at all. As for saving dead bodies - timestamp techniques can easily take...