16-Bit-Dog

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I think this issue should also explain compiling shaders from a string furthermore, should this be as a note - like a bubbles text box in 1-1-3 at the end...

turns out issue is the wrong name- so prior work is irrelevant and this issue will be renamed

The feature should be mostly complete, yes. The current implementation works as is if using an experimental branch is fine: https://github.com/16-Bit-Dog/slang/tree/coherent-operation.