PatchFusion
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Patchfusion for relative depth to solve sky and ceiling problem
Since metric depth estimation means that the depth of the sky will not be realistic, is it possible to train Patchfusion for relative depth estimation to solve the sky issue?
Hi, some discussions can be found: https://github.com/zhyever/PatchFusion/issues/24
For me, the metric depth estimator provides absolute depth, which is somehow useful in certain practical cases. It would be better to investigate a possible solution for this issue just in a metric setting.
But anyway, it's not difficult to train PatchFusion for relative depth. We just need to change the loss function as far as I can see.