coffeescript-codaplugin
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CoffeeScript Plug-in for Coda
CoffeeScript Plug-in for Coda
Overview
CoffeeScript Plug-in for Coda offers a convenient way to build and run CoffeeScript directly from within Coda 2.
It offers Compile to Javascript (⇧⌘M) and Run (⇧⌘U) commands as well as automatic on-save syntax check.
Screenshots

Requirements
- Coda 2
- CoffeeScript
- Tested on OS X Mavericks
Instalation
From a Release
Download the latest release, unpack and copy the plug-in to Coda 2 Plug-ins directory – ${USER_LIBRARY_DIR}/Application Support/Coda 2/Plug-ins/.
Using Xcode
Open the project using Xcode. Set target to release and build. Run script build phase should copy the plug-in into appropriate directory.
Setup CoffeeScript
In order for the plug-in to work properly you need to set the path to your coffee executable.
First make sure Node.js and CoffeeScript is installed on your system. Then in Terminal run the following command:
$ which coffee
/Users/zdenek/.nvm/v0.8.25/bin/coffee
Open plug-in settings Plug-ins > CoffeeScript > Settings and copy the path from terminal to the PATH Value shell variable in the Settings dialog. Close the dialog & enojoy the CoffeeScript Plug-in for Coda!
License
Copyright ©2014, Zdenek Nemec (http://zdne.org)
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Acknowledgements
This work uses parts of the Kelan Champagne's YRKSpinningProgressIndicator (https://github.com/kelan/yrk-spinning-progress-indicator).