Z3 Development
Z3 Development
Maybe a little more primitive, the WebAPI provides both CanvasRenderingContext2D and Path2D interfaces for constructing 2D paths for rendering. Maybe some of these concepts could be adopted.
The workflow settings for the CI has been adjust to include NODE 14 and 16. Closing this issue.
Duplicate. See #1166 for discussions.
Tis true that initializing a project structure might be outside the scope of flit, however even the python.org manual on managing python packing only supplies a 'suggested' folder structure. And...
@hrgdavor what are you using in jscadui now? it may be possible to switch some of the math to glmatrix as the libraries seem to be heading the same direction...
I kind of like it and kind of don't, but as @hrgdavor said... these changes help in the transition from V2 to V3. But is it enough? Would a full...
I get it but a little skeptical. To use the shim requires changes to the imports. So, why not just make a V2 fully compatible shim, which will also requires...
So there are several things being discussed here... 1. transcompiling CommonJS to ES5 2. adding the V2 namespaces back to V3 3. adding full or partial V2 compatibility 4. support...
@platypii can we focus these changes on just point # 2, adding the V2 namespaces back to V3? it's shouldn't be that different. then we can decide where to put...
> It is actually the oposite :) ... it is impossible as far as I looked, to execute ES5 modules the way we need to for jscad worker. ES5 `import`...