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MACE: crash in `voodoo::voodoo_renderer::add_rasterizer`
run MACE on MAME 244
crash in voodoo::voodoo_renderer::add_rasterizer
Problem is in util/delegate.h it is tweaking vtable pointers assuming Intel itanium, ie not checking for arm64 right.
I don't think delegate.h is the problem, I forced a different build path, same crash.