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MACE: crash in `voodoo::voodoo_renderer::add_rasterizer`

Open ToddLa opened this issue 3 years ago • 2 comments

run MACE on MAME 244 crash in voodoo::voodoo_renderer::add_rasterizer

ToddLa avatar Jun 08 '22 15:06 ToddLa

Problem is in util/delegate.h it is tweaking vtable pointers assuming Intel itanium, ie not checking for arm64 right.

ToddLa avatar Jun 08 '22 18:06 ToddLa

I don't think delegate.h is the problem, I forced a different build path, same crash.

ToddLa avatar Jun 16 '22 14:06 ToddLa