LiquidFloatingActionButton
LiquidFloatingActionButton copied to clipboard
creating two buttons produces animation errors
anyone know how to properly create two buttons and not have animation errors when one is tapped, then the other one is tapped?
am i creating them incorrectly?
` func createButtons() { let createButton: (CGRect, LiquidFloatingActionButtonAnimateStyle) -> LiquidFloatingActionButton = { (frame, style) in let floatingActionButton = LiquidFloatingActionButton(frame: frame) floatingActionButton.animateStyle = style floatingActionButton.color = UIColor.whiteColor() floatingActionButton.dataSource = self floatingActionButton.delegate = self return floatingActionButton }
for var i=1; i<5; i++
{
let buttonFrame = CGRect(x: 0, y: i*50, width: 64, height: 64)
let button = createButton(buttonFrame, .Right)
self.view.addSubview(button)
}
let cellFactory: (String) -> LiquidFloatingCell = { (iconName) in
return LiquidFloatingCell(icon: UIImage(named: iconName)!)
}
cells.append(cellFactory("pencil2")) //edit
cells.append(cellFactory("pencil2")) //edit
cells.append(cellFactory("trash")) // edit
}`