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How to calc (vx, vy) given extrinsics?

Open Ranqing opened this issue 4 years ago • 0 comments

I adjust manually (vx, vy) when stitching undistorted depths/images in matterport3d dataset. After several times, it doesn't work well. Can anyone explain that how to calculate (vx,vy) for each view precisely.

Ranqing avatar Mar 23 '21 03:03 Ranqing