UnityNativeGallery
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SaveAudioToGallery method is private
Description of the bug
In the NativeGallery.cs, SaveAudioToGallery method is private. On the other hand, SaveImageToGallery and SaveVideoToGallery are both public.
Is there a reason why it is set to private? In my project I need to be able to save audios and currently have to manually change that method to public to be able to use it. If possible, it would be great if it is public as well.
Thank you!
Hi, that function isn't supported on iOS and isn't tested properly on Android (though theoretically it should work). So it is a "use at your own risk" function :D