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A MessagePack serializer implemented in pure GDScript / msgpack.org[GDScript]

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Hello, Could you please license this code as MIT or BSD? I forked it to add compatibility with Godot 4 and I'd like to use it and release the code...

There seems to be some trouble with signed and unsigned on integers. I see you only use signed integers for encoding. But if the number is 128 or 32768 it...