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Character skewed after rotating when using ChaseCamera

Open xeoshow opened this issue 11 years ago • 0 comments

Hi,

The ChaseCamera is very useful, and I tested it with the knight model and works great. While I found the character will be skewed after rotating, is it a bug? Hope this could be as part of the libgdx official package, thanks

xeoshow avatar Apr 17 '14 05:04 xeoshow