I read your article and is very good.
I tried to follow your instructions but I couldn't compile the project
I had some problems with the c libraries, like ctype.h and others, I was solving some of them but I got to one that I couldn't solve.
You could generate the executable/binary and make it available in release mode for us.
And it would be possible to create a video showing step by step how you reverse engineered it.
I'm trying to create a very simple bot, where the character goes to the x,y,z position, use one skill and wait a while, go back to the starting position and use another skill for the chronic interlude.
But I'm having trouble understanding low-level windows protocols.
Hello, As mentioned in the blogpost, the current version of the bot depends on a specific version of the L2.exe executable. So providing a release executable would not be useful as it would work with only one executable. However it is possible to improve the way this works and maybe automatically find the required offsets so it works on any version of L2, or read the offsets from a file. I won't make a video because I don't have the time to, plus I think there are quite a lot of resources on the internet about this topic. In all honestly I haven't managed to use the "move to x,y,z" packet so I won't probably be of great help for this :) Cheers