VulkanMod
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Game crash if there are a ton of entities
Describe the bug
Rendering 24,000 entities crashes the game, despite some PC builds being perfectly capable to keep rendering at more than 1 fps (I don't think crashing the game is an acceptable outcome unless the game is already freezing up).
Steps to reproduce
- Summon 24,000 entities (I was spawning chickens in a 1x1x1 glass cage with a vine in it to stop entity cramming)
- look at it.
Log files
https://mclo.gs/cwN2cTp