vulkanmod seems to pick llvmpipe as it's default device and not the gpu (it's pretty smart ngl)
it decided to use cpu rendering by default, so is there any way to change the device. (this is a linux issue btw)
it is probably caused by my gpu having only 512 MB of vram, but its an igpu so vram does not matter at all!
the best solution would be to ignore cpu devices when initializing vulkan
Maybe uninstall llvmpipe? Also what does glxinfo -B say? It'll give info about the default gpu.
Maybe uninstall llvmpipe? Also what does glxinfo -B say? It'll give info about the default gpu.
default gpu is my igpu, this project's device picker is setup incorrectly and I don't think I can uninstall llvmpipe in flatpak
Something wrong with your system, but I think your PR will fix the problem. And don't say it's "smart" just because some code doesn't function properly lol
Something wrong with your system, but I think your PR will fix the problem. And don't say it's "smart" just because some code doesn't function properly lol
nothing is wrong with my system lol (everything else vulkan works just fine, in fact my igpu can run quake 2 with actual rtx without issue), and I called it smart because it's the first time I have ever seen a bug like this
I'm having this same issue on Linux, and I obviously cant just remove LLVM.
I'm having this same issue on Linux, and I obviously cant just remove LLVM.
can you try the linked PR?