Content Script ESM Support
Feature Request
As discussed in #335, it is possible to load ESM content scripts using a dynamic import. The downside is that since it's async, the standard run_at option has basically no effect.
I propose adding a new option to defineContentScript: type: "module". Similar to the background's type: "module" option.
When WXT sees an async content script, it will load the script asynchronously using a dynamic import.
await import(
/* @vite-ignore */
browser.runtime.getURL("path/to/chunk/entrypoint.js")
);
Questions:
- [x] ~~Does the
run_atin the manifest make a difference in loading speed when using a dynamic import~~Jan 20, 2024: Slightly, we should respect it, and allow configuring it, with the knowledge that
document_startdoesn't work. See https://github.com/wxt-dev/wxt/issues/357#issuecomment-1901769303 - [x] ~~Can async content scripts be bundled in one step alongside HTML entrypoints, or do they have to be separated into their own step? My concern here is mixing chunks with side-effects that only work in HTML pages~~
Jan 20, 2024: I don't think this is an issue, it's only an issue for the background service worker where there's no
windowglobal - [ ] How will dev mode function and reload content scripts. What about main world content scripts, should those be grouped with the regular HTML file builds, or be in their own build step?
Feb 2, 2024: Have not tested dev mode yet, but I am building the ESM background script with the other extension pages, so I'll do the same with isolated world content scripts. Main world content scripts will be combined with the sandbox pages since those don't have access to the browser APIs, like sandbox pages.
- [x] ~~Should
type: "module"be the default value? It works well with the defaultrun_at: "document_idle", and will likely provide a much better dev experience.~~Jan 21, 2024: If dev mode works well, yes, it will be the default.
Feb 2, 2024: Initially, I'm going to make this an opt-in just like the background's
type: "module". If it's working well for people, I'll try and make the the default before v1.0.
Is your feature request related to a bug?
#335
What are the alternatives?
No real alternatives to the feature as a whole. Instead of adding a new field, we could use runAt: "async", but that wouldn't provide a way to set the actual run_at in the manifest. That said, the run_at doesn't really matter, it can cause the browser to import the script earlier, but the code will never run before the DOMContentLoaded event.
Additional context
CC @yunsii
This will fix: https://github.com/wxt-dev/wxt/issues/270
This feature is really nice, I am exploring how to implement HMR in content script like CRXJS, it is really a magic.
I've switch my proposal to use type: "module" instead of runAt: "async".
@yunsii I'd like to structure the outputs like this:
.output/
<target>/
chunks/
...
content-scripts/
<name>.js
<name>-loader.js
We may need to include the hash in dev mode to the non-loader file for HMR to work, I'm not sure.
At a minimum, the loader would look something like this:
import(
/* @vite-ignore */
browser.runtime.getURL("/content-scripts/<name>.js")
);
I'm also not sure where we need to call the main function of the content script. Inside the <name>.js like the above loader would do, or inside the <name>-loader.js, like this:
const { default } = await import(
/* @vite-ignore */
browser.runtime.getURL("/content-scripts/<name>.js")
);
default.main(...);
If I remember correctly, dynamically imported modules don't have access to the chrome or browser global, so we may need to use the second example, and actually run the main function of the content script inside the loader, which it has access to those globals.
@aklinker1 Both examples seems ok, here is my demo https://github.com/yunsii/chrome-extension-raw-demo/blob/master/src/js/isolated_content_script.js
Cool, thanks for researching this! If both work, we'll go with whatever option makes the most sense during the implementation.
we'll go with whatever option makes the most sense during the implementation.
What's the meaning? I do not understand exactly.
Did some testing with the run_at field. Behaved exactly as I expected. It could be useful to set the run_at field. For ecxample, with document_start you load your script a little bit earlier, but the code will never run before the DOMContentLoaded event, unlike without a dynamic import.
we'll go with whatever option makes the most sense during the implementation.
What's the meaning? I do not understand exactly.
@yunsii Between the two options (running main inside the imported file, or running main inside the loader), since both work, we can use either one in WXT. So whichever option is easier to do while implementing this feature, we'll go with.
Also, for future reference, here are the minimum requirements to get ESM content scripts working:
- Import statements must include the file extension
This does not work: - import { logId } from './utils/log'; This works: + import { logId } from './utils/log.js'; - All imported files (chunks and non-loader entrypoints) must be listed in
web_accessible_resources{ "matches": [...], "resources": ["content-scripts/<name>.js", "chunks/*"] }
Here's a minimal example with an ESM service worker and content script sharing the ES module utility.
So it means that document_start and document_idle can use type: "module"?
So it means that
document_startanddocument_idlecan usetype: "module"?
You can use all three run_at values (document_start, document_end, and document_idle) with type: "module". But only document_idle will behave the same way with or without type: "module"
Did some testing with the
run_atfield. Behaved exactly as I expected. It could be useful to set therun_atfield. For ecxample, withdocument_startyou load your script a little bit earlier, but the code will never run before theDOMContentLoadedevent, unlike without a dynamic import.![]()
I see, with type: "module", this means all run_at values can work, but dynamic imports with document_start and document_end have to wait until the proper timing to run?
Yup, exactly!
I made a quick Vite project to spike out what's required to build an ESM chrome extension. Here it is:
minimal-vite-esm-extension.zip
Really all you have to do is add the loader to the bundle in a custom plugin during the generateBundle step.
// vite.config.ts
import { Plugin } from "vite";
import { defineConfig } from "vite";
const esmContentScriptLoader = (): Plugin => ({
name: "esm-content-script-loader",
generateBundle(_options, bundle, _isWrite) {
// Add the loader to the bundle before the bundle is written to the disk
bundle["content-script-loader.js"] = {
type: "asset",
fileName: "content-script-loader.js",
name: "content-script-loader",
needsCodeReference: false,
source: `(async () => {
console.log("Importing 'content-script'...")
await import(
/* vite-ignore */
chrome.runtime.getURL('/content-script.js')
)
console.log("Imported 'content-script'!")
})()
`,
};
},
});
export default defineConfig({
build: {
rollupOptions: {
input: {
popup: "src/popup.html",
"content-script": "src/content-script.ts",
background: "src/background.ts",
},
output: {
format: "esm",
entryFileNames: "[name].js",
},
},
// Not necessary, just for clearity when looking at output files
minify: false,
},
plugins: [esmContentScriptLoader()],
});
Otherwise vite pretty much builds everything else correctly.
This doesn't include a working dev mode, just the build. There's a lot of complex pre-rendering that needs to happen for dev mode to work, and that's all setup in WXT, so it makes sense to implement it in WXT, then test dev mode.
I've prioritized #57 over this issue, so I still haven't done any additional work on this yet.
It may have to be improved priority? These erros occured after I upload our extension to firefox extension workshop.
I haven't had any more time to spend on this the last 3 weeks, I've been tackling the smaller bugs people have reported recently. But don't worry, this is at the top of my priorities when I have a free weekend to focus on it.
Update
I tried setting up dev mode with the dynamic import loaders, but ran into a problem: CSS from the page is always applied to the page, and there's no way to change that. So basically, createShadowRootUi won't work in ESM content scripts...
Other than that, I'm gonna keep going forward, and maybe I'll find a workaround, but just wanted to leave an update here. I haven't attempted to add HMR yet, but have a good idea about how I'd go about it.
CSS from the page is always applied to the page
What's the meaning? Shadow dom CSS from createShadowRootUi will apply to the page?
The way Vite deals with CSS in dev mode, it reads and transforms a file, then either adds or removes a style block for each module to the document's head element. When a module is saved, it deletes that module's style block and adds a new one with the changes.
WXT, on the other hand, does a full build for each content script so we have a CSS file that can be loaded into the extension. However, moving to esm, there is no CSS file exists and we have to rely on vite's method of adding style blocks to the page as modules change. Shadow roots, however, need the style injected inside the shadow root.
Vite doesn't provide a way to change where the esm style blocks get inserted. They're always inserted in the document's head block. I haven't seen away at least to change that. Ideally, the simple solution would be to just tell Vite to insert the style into the shadow root instead of the document's head. But like I said, I don't know how to do that or if that's even possible.
https://github.com/vitejs/vite/blob/main/packages%2Fvite%2Fsrc%2Fclient%2Fclient.ts#L418
Here's where Vite appends the style to document.head. maybe we could override the function on the element? Never tried that before.
Is there any approach to override the function?
I'm going to close this issue as not-planned. I haven't figured out how to override this function without breaking something else, so I don't want to support them right now.
This has been sitting in the back of my mind for 4 months now, and I don't want to keep working on it. If someone else wants to give it a go, please do!
I think the way like eslint-ts-patch to patch vite is a good choice, wxt has taken over vite after all.
he way like eslint-ts-patch to patch vite is a good choice, wxt has taken over vite after all.
Are you talking about how you install the patch "as" eslint? Like this:
npm i -D eslint-ts-patch eslint@npm:eslint-ts-patch
So you're recommending I fork vite and use a custom version? Nah, that doesn't seem worth it to me. I would rather open a PR and slowly work towards adding support for a feature like this, but still, I'm not convinced this is feature is necessary. It's really just a performance improvement during development. I think there are other improvements that can be made before this one.
So you're recommending I fork vite and use a custom version?
I don't think so, it seems a special API const Module = require('node:module') can be used to replace specific file with custom rule like: https://github.com/antfu/eslint-ts-patch/blob/50469598f846bb23102b0b7de3405dad53481b1b/lib/register.js#L103-L120
So I think the way can be try. Make a PR to vite is a best solution absolutely, but it must cost so much time to merge.
As for
It's really just a performance improvement during development.
Extension bundle files maybe too large to parse in firefox extension workshop like I said before https://github.com/wxt-dev/wxt/issues/357#issuecomment-1968093703 So our extension still not support firefox for now 😂
FYI, I found a related issue/pr on the vite side. But it seems to be a low priority in the vite team. https://github.com/vitejs/vite/issues/11855 https://github.com/vitejs/vite/pull/12206
Someone has created a 3rd party plugin, but I don't know if this will work well for our use case. https://github.com/hood/vite-plugin-shadow-style/tree/main
The main problem with all these approaches is it will only work for 1 shadow root UI. If you need multiple, it won't work.
Extension bundle files maybe too large to parse in firefox extension workshop like I said before https://github.com/wxt-dev/wxt/issues/357#issuecomment-1968093703 So our extension still not support firefox for now 😂
@yunsii it's not ideal, but you can implement basic ESM content script support yourself. Here's an example of how to set it up.
https://github.com/wxt-dev/examples/tree/main/examples/esm-content-script-ui
It means we can use dynamic import manually anywhere now? the dynamic import modules will not be bundle into the entry file?
@yunsii no, WXT will never produce code-split ESM by itself.
This line tells vite to not analyze or bundle the dynamic import, and leave it as-is in the final output.
https://github.com/wxt-dev/examples/blob/main/examples%2Fesm-content-script-ui%2Fentrypoints%2Fcontent%2Findex.ts#L4-L7
Then you are then responsible for making sure the imported file exists, which is done with a custom vite build here:
https://github.com/wxt-dev/examples/blob/main/examples%2Fesm-content-script-ui%2Fmodules%2Fesm-builder.ts#L32