won3d

Results 3 comments of won3d

Instead of `if (this.first) {}` can't you set it up when the positions get initialized? I'd save the Verlet stuff for later if it gives you any trouble. Semi-implicit Euler...

It looks like the "a" in that equation isn't acceleration but axis-length (aka radius)?

Oh I see, yeah that makes sense! I don't think I ever thought to do it this way, even though in retrospect this is clearly the right way to do...