M1 Mac build starts but game crashes
I did a git clone of the repo and a chmod +x make-macosx-app.sh make-macosx.sh .
After a ./make-macosx.sh arm64 I copy the Steam pk3 files to the build/release-darwin-arm64/mainas well as the files from RealRTCW 3.3 ZIP and started ./RealRTCW.arm64 .
The intro videos play normally and I can start the game. After the other intros when the wallpaper with the mission appears I get sent back to the console and in Activity Monitor I see the game marked in Red as Not Responding.
What other info/debug can I share?
What branch are you building? Try master-nosteam. Master-steam is currently WIP
I was running the master-steam. The master-nosteam does not build:
GAME_CC code/game/g_items.c
GAME_CC code/game/g_mem.c
code/game/g_cmds.c:1628:27: error: implicit declaration of function 'Use_props_grammofon' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
if (!traceEnt->is_dead) Use_props_grammofon(traceEnt, ent, ent);
^
1 error generated.
make[2]: *** [build/release-darwin-arm64/main/game/g_cmds.o] Error 1
The MR fixes the build and now the game starts, but somethings are strange. When it starts I cannot see the gun on the floor, and after picking it up there is nothing on screen. Also sounds are kind of strange. I can try to record a screen capture of needed.
Quick video https://youtu.be/Xpc8v71G5xg I used a camera because I do not have a loopback to grab video with audio
I synced my repo to the main one and now both the -steam and -nosteam branches have the problem of the game crashing in the mission screen. Any debug info I can share?
Both branches are WIP. Probably need additional game resources. Everything will be fine when 4.0 hits the deck.
The MR fixes the build and now the game starts, but somethings are strange. When it starts I cannot see the gun on the floor, and after picking it up there is nothing on screen. Also sounds are kind of strange. I can try to record a screen capture of needed.
I solved this problem by updating game resources
I solved this problem by updating game resources
How did you do that?