SimpleHydrology
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Procedural Hydrology / River / Lake Simulation
1. Fixed out of bounds memory accesses in surfaceNormal 2. World can have other than 256x256 dims 3. Fixed compilation errors and warnings
``` g++ -std=c++17 SimpleHydrology.cpp TinyEngine/include/imgui/imgui.cpp TinyEngine/include/imgui/imgui_demo.cpp TinyEngine/include/imgui/imgui_draw.cpp TinyEngine/include/imgui/imgui_widgets.cpp TinyEngine/include/imgui/imgui_impl_opengl3.cpp TinyEngine/include/imgui/imgui_impl_sdl.cpp -Wfatal-errors -O3 -I/usr/local/include -L/usr/local/lib -lnoise -lX11 -lpthread -lSDL2 -lnoise -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lGL -lGLEW -lboost_serialization -lboost_system -lboost_filesystem -o hydrology In...
Hi there! Sorry to bother you, I'm assuming this is more on me, since it's a short list of build instructions and I'm very experienced with C things. I'm assuming...